Traits
No Teeth (Sqwagul) (Rare)
A total lack of teeth. Perhaps a hint to approaching evolution?
A total lack of teeth.
NOT ALLOWED:
- Any teeth at all.
If you're unsure if your idea is valid, feel free to ask.
Characters with No Teeth (Sqwagul):
Fat Forked Tongue (Sqwagul) (Rare)
A forked tongue resembling those of reptiles. It seems like it would make talking harder...
A fat, forked tongue.
- Should be relatively short and thick.
NOT ALLOWED:
- Long tongues
- Thin tongues
If you're unsure if your idea is valid, feel free to ask.
Characters with Fat Forked Tongue (Sqwagul):
Snaggle Teeth (SB) (Rare)
A messy set of sugar beast teeth. They're terrifying.
Characters with Snaggle Teeth (SB):
Beastly Tongue (SB) (Rare)
A long, beastly tongue.
Characters with Beastly Tongue (SB):
Full Wings (Sqwagul) (Rare)
Characters with Full Wings (Sqwagul):
Real Wings (Ringling) (Rare)
Feathered wings only! They can be any shape and size!
Characters with Real Wings (Ringling):
Ribbon Wings (Khludeu) (Rare)
Trailing ribbons in place of wings.
Characters with Ribbon Wings (Khludeu):
No characters found.
Cloak Wings (Khludeu) (Rare)
A long, trailing cloak. Can reach the floor or be even longer.
Characters with Cloak Wings (Khludeu):
Downy Wings (Khludeu) (Rare)
Soft wings that seem to be covered entirely in fur. They resemble a bat wing underneath the fluff.
Should not resemble feathered wings
Characters with Downy Wings (Khludeu):
Strange Texture (Mothman) (Rare)
Characters with Strange Texture (Mothman):
Gnarled Spikes (SB) (Rare)
Gnarled spikes grow on your SB's body, commonly around the shoulders and elbows.
Characters with Gnarled Spikes (SB):
Patchy Fur (SB) (Rare)
Your SB's fur grows patchy, becoming bald in certain areas. Common spots for baldness are shown on the right, while an example of a pattern under the fur is on the left.
The pattern on the bald skin should match your SB's horn style, or you can use any pattern lower than the rarity of your horn style. You can also use a trait item to change the pattern on the skin alone.
Ex.: Front stripe pattern can downgrade to classic style
Ex.: Classic style can use unusual trait essence to have no skin pattern
The coverage for bald areas doesn't have to be limited to the image, you can include or remove some areas. Your SB should still have 50% of their body still covered in fur.
Characters with Patchy Fur (SB):
Revenant Body (Quigar) (Rare)
Your quigar's body decays in places, where flesh and skin would be is replaced by only bone.
This trait differs from Revenant Armor in that Revenant Body is an actual skeletal body, while Revenant Armor is bonelike growths over the body.
Characters with Revenant Body (Quigar):
Revenant Armor (Quigar) (Rare)
Bonelike armor grows over your quigar's body. The armor can look as little or as closely to real bones as you like, but they should grow over the skin, and not be a completely skeletal limb.
You can have a whole part of the body become encased in armor, as long as it's clear it's still a regular limb.
This trait differs from Revenant Body in that Revenant Armor is bonelike growths over the body., while Revenant Body is an actual skeletal body.
Characters with Revenant Armor (Quigar):
Zamper Whiskers (Khludeu) (Rare)
Whiskers with tips that mimic the TV antenna-like style of zamper whiskers.
Characters with Zamper Whiskers (Khludeu):
Body Spikes (Mothman) (Rare)
Roar!
Pointed body spikes adorn your mothman's body.
- Can be soft or sharp, and can be anywhere on the body.
If you're unsure if your idea is valid, feel free to ask.
Characters with Body Spikes (Mothman):
Three Alignments (Yasoe) (Rare)
Characters with Three Alignments (Yasoe):
No characters found.