Traits
Pinprick Eyes (Quigar) (Common)
An ominous sight to see within the darkness.
A simple pinprick of light in the eyes.
Any eye type can apply to either the third eye or the secondary eyes, not both at once (excluding the awoken eye type).
- Pupil can vary in size.
- The pupils can be any color.
NOT ALLOWED:
- All three eyes having pupils.
If you're unsure if your idea is valid, feel free to ask.
Characters with Pinprick Eyes (Quigar):
Alert Eyes (Quigar) (Uncommon)
They say that they can see into your soul itself.
A pupil that consists of a hollow ring.
- The inside of the ring can have another pupil within it.
If you're unsure if your idea is valid, feel free to ask.
Characters with Alert Eyes (Quigar):
Ghost Flame Eyes (Quigar) (Mythical)
A glint of spectral fire.
A single wisp of fire that orbits between all three of your quigar's eye sockets, changing shape/location moment by moment.
- The fire can glow softly if desired.
- It can be depicted as floating between multiple sockets, as long as it's clear it's one flame, and not multiple.
- It can also be solely contained within one eye, and the others may be hollow.
If you're unsure if your idea is valid, feel free to ask.
Characters with Ghost Flame Eyes (Quigar):
Awoken Eyes (Quigar) (Unusual)
Quigars with this eye type are said to have a strong connection to the spirit realm, causing all their eyes to become alight.
All three eyes gain a pupil.
- They can have any eye type of rarities below unusual.
- Eye types can be mixed and matched (1 pinprick, 2 shaped)
If you're unsure if your idea is valid, feel free to ask.
Characters with Awoken Eyes (Quigar):
Living Eyes (Quigar) (Innate)
Flesh and blood still sees as well as the spirits do.
This type is an add-on to quigars with the living skull type and cannot be applied to any other quigars unless they have that trait.
Quigars with this type will have physical, standard eyes like the other creatures of Merlot.
- This can be combined with other eye types, so long as they make sense, and are not related to the quigars' "dead" eyes.
ALLOWED:
- Acceptable combinations: glow eyes, shaped pupils, other universal eye traits
- Eyes can have heterochromia.
- Eyes can be full (iris only) or separated (iris + sclera.)
- Sclera can be any color.
- Pupils can be any color.
- The eyes can be blank (no pupil or iris).
NOT ALLOWED:
- Dead eyes such as pinprick, alert, etc.
- Awoken eyes, these eyes will have all three eyes by default.
If you're unsure if your idea is valid, feel free to ask.
Characters with Living Eyes (Quigar):
Bleeding Eyes (Divine)
Your character's eyes perpetually leak blood, or some other liquid substance. The eyes can become completely blank, or remain the same as they were before, with the additional effect added.
Characters with Bleeding Eyes:
Wrathful Eyes (Divine)
Your character's eyes become cloaked in shadowy fire, completely covering what was underneath originally. They can retain their eyes, or they can quite literally become "blinded with rage" and lose their original eyes to begin with.
The color of this trait can change, and the shape of the "eye" and "pupil" can also change minimally, but the look should stay relatively similar.
Characters with Wrathful Eyes:
No characters found.
Artist's Eyes (Divine)
Your character's eyes become unique, with a ring around the pupil, and a pupil shaped like that of a star or moon. The ring and pupil can be any color, and can differ in color. You can apply heterochromia to these eyes if you wish.
Characters with Artist's Eyes:
Proficiency Eye (Quest)
Your character's eyes reflect their element. This can express in various ways, below are just examples (you can make your own ideas or combine ideas if you have multiple proficiencies!!)
Fire: shrouded by or emanating fire or smoke
Nature: surrounded by plant growth
Water: perpetually leaks, eyes seem to be glass with water inside, water swirls around the eye
Air: surrounded by gusts of wind
Light: glows or emits light beams
Life: leaves behind a glowing trail/afterimage(?)
Electric: shrouded by or emits crackles of lightning
PSI: a glow that seems to pulse in time with the bearer's heartbeat
Dream: vibrant, swirling clouds of color
Mystic: emits bright magical swirls and wisps
Void: become inky black
Sight: a third eye
Cosmic: change to resemble galaxies, stars, the night sky
Time: ?
Characters with Proficiency Eye:
Sun Dog Eyes (Divine)
Your character's eyes change in a way that almost looks like mini suns.
Characters with Sun Dog Eyes:
Devil Eyes (Event)
Your character's eyes become devilish, gaining as many of these features as you like:
- slit pupil
- light pupil
- dark sclera
- glowing eyes
- trailing smoke
- trailing flame
- colored sclera
Characters with Devil Eyes:
Sugar Rush Eyes (Event)
Your character's eyes become saccharine, gaining as many of these features as you like:
- heterochromia
- swirled pupil
- shaped pupil
- light pupil
- mismatched eye type
Characters with Sugar Rush Eyes:
Bewitching Eyes (Event)
Your character's eyes become bewitching, gaining as many of these features as you like:
- Wispy eyes
- Bullseye eyes
- Colored sclera
- glowing eyes
Related Traits Show
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Wispy Eyes (Quigar) (Quest)
Species: Quigar (Revenant (Quigar) subtype)
Characters with Bewitching Eyes:
Gradient Eyes (SB) (Common)
A gradiented eye. The gradient can be between any two colors.
Characters with Gradient Eyes (SB):
Jawbreaker Eyes (SB) (Uncommon)
Peculiar ringed eyes. The rings can be many combinations of different colors.
Characters with Jawbreaker Eyes (SB):
Solo Shaped Pupil (SB) (Uncommon)
Characters with Solo Shaped Pupil (SB):
Sectoral Eyes (SB) (Uncommon)
A patterning of different color in the eye that isn't gradiented.
Characters with Sectoral Eyes (SB):
Ringed Eyes (SB) (Rare)
Peculiar ringed eyes. Must have 2 rings, including the pupil. The pupil has to be ringed if it's touching the iris, it can't be used to produce a sclera + iris + pupil shape (AKA normal shape).