Traits

Trickster's Skull (Quigar)

Obtained From:

Mysterious Mystery Serum

Trickster's Skull (Quigar) (Shop)

Category: Skull (Quigar)
Species: Quigar

Your quigar's skull resembles that of a khludeu-- a pointy snout with rodentlike teeth. You can choose if their ears change to something batlike or not as well.


Characters with Trickster's Skull (Quigar):

Ungulate Skull (Quigar)

Ungulate Skull (Quigar) (Common)

Category: Skull (Quigar)
Species: Quigar

They commonly resemble ungulate skulls (excluding cetaceans) but other shapes are possible. The skulls don't have to be exact, and they can be more abstract, as long as they still look ungulate-like.


Characters with Ungulate Skull (Quigar):

Cyclope Skull (Quigar)

Cyclope Skull (Quigar) (Uncommon)

Category: Skull (Quigar)
Species: Quigar


Characters with Cyclope Skull (Quigar):

Throwback Skull (Quigar)

Throwback Skull (Quigar) (Mythical)

Category: Skull (Quigar)
Species: Quigar

a birdlike face with a singular eye.


Characters with Throwback Skull (Quigar):

Animalia Skull (Quigar)

Animalia Skull (Quigar) (Mythical)

Category: Skull (Quigar)
Species: Quigar ( Satyr (Quigar) subtype)

Artist: Toxous

No one is entirely sure why quigar skulls can look so varied. Perhaps it is a testament to their connection with the earth?

Your quigar’s skull face becomes like that of a real animal, one not resembling ungulates. As this is such a broad trait, this will have to be overlooked on a case by case basis. There are some guidelines however:

  • You can include horns of your allowed rarities or make your own type, but they can’t imitate innate, divine, quest, or event traits unless you have a trait item of that rarity.
    • If a special trait is made that is similar to your character’s horn type, you will not be asked to change it retroactively. 
  • You can use this skull type to create weird combinations of animal traits, such as a wolf skull with flat teeth.
  • You can pick skulls that resemble real life animals, or even pick the skull of a bird or reptile or cetacean (normally not allowed)
  • Living modifier plus this skull can theoretically make a fleshy version of whatever creature's skull you have chosen.
  • These skulls are exempt from tooth, horn, and ear rarity. If you have this skull, you may pick whichever ear/horn/tooth rarity you wish, provided it's not a special rarity or unusual rarity.
ALLOWED:
  • Real animal skulls
  • Skulls of animals not under ungulata
  • Cetacean skulls are allowed now.
NOT ALLOWED:
  • Fantastical animal skulls
  • Strange, warped anatomy
  • Skulls of other merlotverse species.
  • Human skulls.

If you're unsure if your idea is valid, feel free to ask.


Characters with Animalia Skull (Quigar):

Living Skull (Quigar)

Living Skull (Quigar) (Innate)

Category: Skull (Quigar)
Species: Quigar ( Satyr (Quigar) subtype)

Innate quigars can have access to the Living feature, which returns their faces to their previous look before their brush with Death.


Characters with Living Skull (Quigar):

Carved Skull (Quigar)

Carved Skull (Quigar) (Uncommon)

Category: Skull (Quigar)
Species: Quigar

A carved quigar skull. These can have any patterns you like, from stripes, to symbols, swirls, and more.

These carvings can glow with your quigar's eye color. It can be combined with any other skull type besides living skull.


Characters with Carved Skull (Quigar):

No characters found.

Ornate Skull

Ornate Skull (Unusual)

Category: Skull (Quigar)
Species: Quigar

An ornate skull resembling a porcelain doll. The style and shape can change, you have free rein to make any look unusual or below, and can include ornate shapes and features seen on pottery or other art.


Characters with Ornate Skull:

Fantasy Skull

Fantasy Skull (Mythical)

Category: Skull (Quigar)
Species: Quigar

Artist: Toxous

No one is entirely sure why quigar skulls can look so varied. Perhaps it is a testament to their connection with the earth?

Your quigar’s skull face becomes something that is completely made up. As this is such a broad trait, this will have to be overlooked on a case by case basis. There are some guidelines however:

  • You can include horns of your allowed rarities or make your own type, but they can’t imitate innate, divine, quest, or event traits unless you have a trait item of that rarity.
    • If a special trait is made that is similar to your character’s horn type, you will not be asked to change it retroactively. 
  • You can invent your own skull shape and features.
  • You can use skulls of mythical creatures such as unicorns, dragons, etc.
  • Living modifier plus this skull can theoretically make a fleshy version of whatever creature's skull you have chosen.
ALLOWED:
  • Fantastical, imaginary skull shapes that don't exist in reality
  • Skulls of mythical creatures such as dragons
  • Skulls for animals that don't even have bones!
  • Odd anatomy and makeup (provided it still includes the quigar's eyes/third eye)
  • The face may lack a mouth/jaws or even only one jaw, provided that the skull does not look ornamental/embellished.
  • Human skulls.
NOT ALLOWED:
  • Real animal skulls
  • Skulls of other merlotverse species.

If you're unsure if your idea is valid, feel free to ask.


Characters with Fantasy Skull:

9 results found.