Air
Standard
A mastering over air and air-like attributes, or air pressure or sound. A balance of defense and offense. Very useful and versatile magic, easy to learn, but hard to master. Air magic relies on using air pressure and vibrations to impact surroundings. Air magic is a favorite to learn alongside other magical proficiencies, as its ability to create storms of other elements is very useful.
Learning difficulty: low
Skill ceiling / mastering difficulty: very high
Tier 1
Base Air magic feels free, whimsical, and uplifting. Unlike other magic, it doesn't come off as wild and untamed, but moreso playful and willing to work with you... but whether you're working towards the same goal is another question entirely.
Tier 2
The path of Air is one without borders, but you have to stay on your invisible track, lest you get lost. Not necessarily a bad thing to some though.
Tier 3
Your journey has come to its end, but the potential that remains is still immense. You are as free as Air itself to learn as you wish.
Spellbook
Sound burst
Offensive - Tier 3: Enlightened - Air
general explosive, painful, destructive sounds/air